Sekran

Sekran
Beast Race

8 Health

7 AC

Specials
Racial Ability: Skill Bonus: Spears + 1. Sneak + 1. Alchemy + 1. Necromancy + 1.
 * Acid Vomit (Poison target 20 Feet)
 * Poison Immunity

Attribute Bonus: Wisdom + 3 Agility + 3 Constitution - 2. Strength - 2.

Feats: Light-Footed, Necrology, Sorcery, Mystique, Survivalist, Historian or Acrobat

Lore
"Once regarded as mere beasts the Sekrans (Or Sekurans) have adapted well to Imperial Culture and are now among the most brilliant wizards and aristocrats in the Empire. Sekrans are thoughtful and wise in conversation as they are in combat, intricately planning out their attacks and ambushes, Sekran Units in the Imperial Legion have had some of the most success, although at a higher loss rate then usual Sekrans rely on mass numbers and well thought out strategy to force their opponents into submission, Sekrans on the battlefield almost seem to share on single Hive Mind"