Orc

Orc
Beast/Elven Species

10 Health

9 AC

Specials
Racial Ability: Skill Bonus: Blunt + 1 Crafting + 1. Repair + 1. Axe + 1.
 * Berzerker (+5 Speed 1D4 Extra Damage for one turn)

Attribute Bonus: Strength + 3. Intelligence - 3

Feats: Cleave, Medium Armor Proficiency, Vengeance, Sturdy, Spelunker or Heavy Armor Proficiency.

Lore
"The Orcs (Or Orcmyr, meaning Ostracized Elves) are descendants of an unknown elven group, their species only has appeared in the last few centuries and they were not welcomed into the world with kindness. Their race found no home in the mountains they wandered in Ebon or Dunland and so in 2E12 The "First Chief" Malog Ur Crogan led his tribe to the Woefell mountains and spent years building a grand City State. Orkulhgan (Haven of the Ostracized) The Orcs call this their one and only true home. Orcs appear impolite and inconsiderate to outsiders but are very loyal and hard working. An Orc earns his place in the world"